EnableInputField
Enables the input field associated with the Ultimate Chat Box. If a string is provided to the function, the input field will be opened with the string value applied.
using UnityEngine;
using TankAndHealerStudioAssets;
public class ChatBoxExample : MonoBehaviour
{
// BE SURE TO ASSIGN THIS IN THE INSPECTOR //
public UltimateChatBox chatBox;
void Update ()
{
// If the forward slash key has been pressed...
if( Input.GetKeyDown( KeyCode.Slash ) )
{
// Enable the input field of the chat box with a default value of /.
chatBox.EnableInputField( "/" );
}
// Else if the Return key has been pressed and the input field is NOT currently enabled...
else if( Input.GetKeyDown( KeyCode.Return ) && !chatBox.InputFieldEnabled )
{
// Enable the input field.
chatBox.EnableInputField();
}
}
}Last updated