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EventTemplate

using UnityEngine;

public class RadialMenuEventExample : MonoBehaviour
{
    // BE SURE TO ASSIGN THIS IN THE INSPECTOR //
    public UltimateRadialMenu radialMenu;
    
    void Start ()
    {
        radialMenu.EventName += ( buttonIndex ) =>
        {
            Debug.Log( $"Button {buttonIndex} ________." );
        };
    }
}

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