EventTemplate
TEMPORARY EXAMPLE TEMPLATE
using UnityEngine;
public class RadialMenuEventExample : MonoBehaviour
{
// BE SURE TO ASSIGN THIS IN THE INSPECTOR //
public UltimateRadialMenu radialMenu;
void Start ()
{
radialMenu.EventName += ( buttonIndex ) =>
{
Debug.Log( $"Button {buttonIndex} ________." );
};
}
}
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