Catching Tap Count
This page will explain in detail how to catch the players taps on the Ultimate Joystick.
OnTapAcheived
OnTapAchieved Event
// Subscribe to the OnTapAchieved event
UltimateJoystick.OnTapAchieved += ( tapCount ) =>
{
// Custom functionality goes here
Debug.Log($"Joystick tapped { tapCount } times!");
};OnTapReleased
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