OnInputFieldCommandSubmitted

This event is called when the input field is submitted and contains a potential command.

Parameters

string

The string value of the potential command.

string

The string value of the message.

using UnityEngine;

public class ChatBoxExample : MonoBehaviour
{
	// BE SURE TO ASSIGN THIS IN THE INSPECTOR //
	public UltimateChatBox chatBox;


	void Start ()
	{
		chatBox.OnInputFieldCommandSubmitted += ( command, message ) =>
		{
			print( $"Potential Command: {command} with message: {message}." );
		};

		// OR //

		chatBox.OnInputFieldCommandSubmitted += OnInputFieldCommandSubmitted;
	}

	void OnInputFieldCommandSubmitted ( string command, string message )
	{
		print( $"This also works! Potential Command: {command} with message: {message}." );
	}
}

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