Returns a float value between -1 and 1 representing the horizontal value of the Ultimate Joystick.
usingUnityEngine;publicclassJoystickExample:MonoBehaviour{ // BE SURE TO ASSIGN THIS IN THE INSPECTOR //publicUltimateJoystick joystick;voidUpdate () {float h =joystick.GetHorizontalAxis(); // OR USE HORIZONTAL ACCESSOR // h =joystick.HorizontalAxis; }}