Enables the radial menu so that it is visible and can be interacted with.
usingUnityEngine;publicclassRadialMenuExample:MonoBehaviour{ // BE SURE TO ASSIGN THIS IN THE INSPECTOR //publicUltimateRadialMenu radialMenu;voidUpdate () { // If the space key was pressed this frame and the radial menu is NOT enabled yet, call Enable() to enable the menu.if( Input.GetKeyDown( KeyCode.Space ) &&!radialMenu.IsEnabled )radialMenu.Enable(); }}