Updates the radial menu's position to the new position on the screen.
usingUnityEngine;publicclassRadialMenuExample:MonoBehaviour{publicVector3 newScreenPosition =newVector3( 500,500,0 );voidUpdate () { // If the space bar has been pressed...if( Input.GetKeyDown( KeyCode.Space ) ) { // Set the position of the ExampleMenu to the new position.UltimateRadialMenu.SetPosition( "ExampleMenu", newScreenPosition ); } }}