Updates the radial menu's position to the new position on the screen.
using UnityEngine;
public class RadialMenuExample : MonoBehaviour
{
// BE SURE TO ASSIGN THIS IN THE INSPECTOR //
public UltimateRadialMenu radialMenu;
public Vector3 newScreenPosition = new Vector3( 500, 500, 0 );
void Update ()
{
// If the space bar has been pressed...
if( Input.GetKeyDown( KeyCode.Space ) )
{
radialMenu.SetPosition( newScreenPosition );
}
}
}