Updates the radial menu's position to the new position on the screen.
usingUnityEngine;publicclassRadialMenuExample:MonoBehaviour{ // BE SURE TO ASSIGN THIS IN THE INSPECTOR //publicUltimateRadialMenu radialMenu;publicVector3 newScreenPosition =newVector3( 500,500,0 );voidUpdate () { // If the space bar has been pressed...if( Input.GetKeyDown( KeyCode.Space ) ) {radialMenu.SetPosition( newScreenPosition ); } }}