# ClearMenu

{% code overflow="wrap" lineNumbers="true" fullWidth="true" %}

```csharp
using UnityEngine;

public class RadialMenuExample : MonoBehaviour
{
	void Start ()
	{
		// Clear the radial menu to start, leaving 4 buttons on the menu.
		UltimateRadialMenu.ClearMenu( "ExampleMenu", 4 );
		
		// OR //
		
		// Just clear the menu.
		UltimateRadialMenu.ClearMenu( "ExampleMenu" );
	}
}
```

{% endcode %}
