Updates the radial menu's position to the new position on the screen.
using UnityEngine;
public class RadialMenuExample : MonoBehaviour
{
public Vector3 newScreenPosition = new Vector3( 500, 500, 0 );
void Update ()
{
// If the space bar has been pressed...
if( Input.GetKeyDown( KeyCode.Space ) )
{
// Set the position of the ExampleMenu to the new position.
UltimateRadialMenu.SetPosition( "ExampleMenu", newScreenPosition );
}
}
}