Creates an empty radial button at the end of the radial menu.
usingUnityEngine;publicclassRadialMenuExample:MonoBehaviour{ // BE SURE TO ASSIGN THIS IN THE INSPECTOR //publicUltimateRadialMenu radialMenu;voidStart () { // Create 5 empty buttons for the radial menu to start with.for( int i =0; i <5; i++ )radialMenu.CreateEmptyButton(); }}