Creates an empty radial button at the end of the radial menu.
using UnityEngine;
public class RadialMenuExample : MonoBehaviour
{
// BE SURE TO ASSIGN THIS IN THE INSPECTOR //
public UltimateRadialMenu radialMenu;
void Start ()
{
// Create 5 empty buttons for the radial menu to start with.
for( int i = 0; i < 5; i++ )
radialMenu.CreateEmptyButton();
}
}