Updates the positioning of the radial menu according to the user's options.
using UnityEngine;
public class RadialMenuExample : MonoBehaviour
{
// BE SURE TO ASSIGN THIS IN THE INSPECTOR //
public UltimateRadialMenu radialMenu;
void Update ()
{
// If the space bar has been pressed...
if( Input.GetKeyDown( KeyCode.Space ) )
{
// Make the radial menu massive!!
radialMenu.menuSize = 10.0f;
// Update the positioning of the radial menu on the screen.
radialMenu.UpdatePositioning();
}
}
}