Updates the positioning of the radial menu according to the user's options.
usingUnityEngine;publicclassRadialMenuExample:MonoBehaviour{ // BE SURE TO ASSIGN THIS IN THE INSPECTOR //publicUltimateRadialMenu radialMenu;voidUpdate () { // If the space bar has been pressed...if( Input.GetKeyDown( KeyCode.Space ) ) { // Make the radial menu massive!!radialMenu.menuSize=10.0f; // Update the positioning of the radial menu on the screen.radialMenu.UpdatePositioning(); } }}