usingUnityEngine;publicclassRadialMenuExample:MonoBehaviour{ // BE SURE TO ASSIGN THIS IN THE INSPECTOR //publicUltimateRadialMenu radialMenu;voidUpdate () { // If the space bar has been pressed...if( Input.GetKeyDown( KeyCode.Space ) ) { // Remove the button at the end of the menu.radialMenu.RemoveButton( radialMenu.UltimateRadialButtonList.Count-1 ); } }}