Disables the radial menu so that it is not visible and will not receive input.
using UnityEngine;
public class RadialMenuExample : MonoBehaviour
{
// BE SURE TO ASSIGN THIS IN THE INSPECTOR //
public UltimateRadialMenu radialMenu;
void Update ()
{
// If the space key was pressed this frame and the radial menu is already enabled, call Disable() to enable the menu.
if( Input.GetKeyDown( KeyCode.Space ) && radialMenu.IsEnabled )
radialMenu.Disable();
}
}