This callback will be called when a radial button has been entered.
using UnityEngine;
public class RadialMenuEventExample : MonoBehaviour
{
// BE SURE TO ASSIGN THIS IN THE INSPECTOR //
public UltimateRadialMenu radialMenu;
void Start ()
{
radialMenu.OnButtonEnter += ( buttonIndex ) =>
{
// Log into the console.
Debug.Log( $"Input has entered button index: {buttonIndex}!" );
// Additionally, you can access the UltimateRadialButtonList of the hovered button.
Debug.Log( $"Button has the name: {radialMenu.UltimateRadialButtonList[ buttonIndex ].name}." );
};
}
}