UltimateRadialMenuInputManager

Below is a list of all the available methods and properties for the input manager.

Public Methods

MethodDescription

SetMainCamera

Sets the camera to the provided camera parameter for calculations.

SetCamerasVR

Sets the cameras to the new left and right eye camera parameters for internal calculations.

SendRaycastInput

Send in custom raycast information to send to the Ultimate Radial Menus in the scene.

TriggerInputDown

Triggers the input to be pressed this frame. This function is useful if you want to interact with the menu in a very unique way.

TriggerInputUp

Triggers the input to be released this frame. This function is useful if you want to interact with the menu in a very unique way.

Properties

PropertyDescription

Instance

The current instance of the UltimateRadialMenuInputManager class in the scene.

Virtual Methods

MethodDescription

MouseAndKeyboardInput

This function catches input from the players mouse and keyboard.

ControllerInput

This function catches input from the players controller.

TouchInput

This function catches touch input on the players screen.

CenterScreenInput

This function processes the center screen for input to send to the radial menu. Useful for VR or FPS applications.

CustomInput

This is a blank function that allows users to create custom input functionality for the radial menu.

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