SetParent
Sets the parent of the canvas to the new parent transform. Useful for VR applications and World Space canvases.
using UnityEngine;
public class RadialMenuExample : MonoBehaviour
{
	// BE SURE TO ASSIGN THIS IN THE INSPECTOR //
	public Transform rightHandTransform;
	void Update ()
	{
		// If the space bar has been pressed...
		if( Input.GetKeyDown( KeyCode.Space ) )
		{
			// Set the parent of the radial menu to the right hand transform assigned in the inspector.
			UltimateRadialMenu.SetParent( "ExampleMenu", rightHandTransform, Vector3.zero, Quaternion.identity );
		}
	}
}Last updated
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