Sets the parent of the canvas to the new parent transform. Useful for VR applications and World Space canvases.
usingUnityEngine;publicclassRadialMenuExample:MonoBehaviour{ // BE SURE TO ASSIGN THIS IN THE INSPECTOR //publicTransform rightHandTransform;voidUpdate () { // If the space bar has been pressed...if( Input.GetKeyDown( KeyCode.Space ) ) { // Set the parent of the radial menu to the right hand transform assigned in the inspector.UltimateRadialMenu.SetParent( "ExampleMenu", rightHandTransform,Vector3.zero,Quaternion.identity ); } }}